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Save the state of an app in the local storage

That state is stored along side to data allowing to determine if the state correspond of the loaded game

Ex: if someone open a JumpGame with a different id than the one stored then the stored state is not reused

Type parameters

  • T

Hierarchy

  • StoredState

Index

Properties

Properties

date

date: number

id

id: string

jsonUrl

jsonUrl: string

state

state: T

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